Characters
Hover to preview, click to select, double click to openTap to select, double-tap to openCharacters
Create a character to see it here: race and class, racials, professions, talents, macros and the trainer's spells, in a window like the game's.
Party
Talents
Any class, with or without a characterSpellbook
Every class’s spells by level, no character neededLeveling
Every class’s trainer visits from 1 to 60, no character neededProfessions
Profession guides and recipes, 1 to 300Search
Legacy
Gear and BIS Guide
Bestiary
宏
每个宏都会在你输入时检查选择一个法术查看它能做什么,打开一个现成宏,或在下方输入或粘贴宏。
- 输入或粘贴一个宏。输入时就会检查。
全部六项检查
输入或粘贴一个宏。
[ ]其后法术的条件。所有条件都必须满足。/cast [harm,nodead] Shadow Bolt,连接条件:这个并且那个。/cast [@mouseover,help,nodead] Renew;否则。如果前面都不匹配,就尝试下一个子句。/cast [stealth] Cheap Shot; Sinister Strike[]始终为真,所以其后的法术会作用于你的目标。把它放在最后。/cast [@mouseover,harm,nodead][] Frostbolt: /条件的值。值之间的斜杠表示其中任意一个。/cast [stance:1/2] Shield Bash!不切换关闭。再按一次不会停止自动重复。/cast !Auto Shotreset=/castsequence何时从头开始:秒数、target、combat或修饰键。用/连接。 未确认/castsequence reset=target/combat Immolate, Corruptionno反转所连接的条件:nodead、noexists、nocombat。/petattack [@pettarget,noexists]harm该单位是你可以攻击的敌人。/cast [@mouseover,harm,nodead][] Corruptionhelp该单位是你可以协助的友方。/cast [@mouseover,help,nodead][help,nodead][@player] Renewexists那里存在单位。/focus [@mouseover,exists][]dead该单位已死亡。/cast [@pet,dead] Revive Petcombat你处于战斗中。/cast [nocombat] Create Healthstonemod:按住了修饰键:mod:alt、mod:ctrl、mod:shift。只有该修饰键在这个按键上没有绑定其他功能时才生效。/cast [mod:alt] Summon Succubus; Summon Voidwalkerstealth你处于潜行状态。/cast [stealth] Ambush; Backstabstance: form:你处于该姿态或形态,按姿态条从1开始计数。stance:0表示没有。/cast [stance:1] Charge; Interceptchanneling你正在引导法术。channeling:Spell匹配某一个法术。/cast [nochanneling:Drain Life] Drain Lifepet你召唤了宠物。pet:Name匹配它的名字或种类。/cast [pet:voidwalker] Torment; [pet:imp] Fire Shieldmounted你在坐骑上。/dismount [mounted]outdoors你在户外可以使用坐骑的地方。/use [nomounted,outdoors] Horn of the Frostwolf Howlerequipped:你装备了该类物品:Bows、Guns、Shields。/cast [equipped:Bows] Shoot Bow; Throw@mouseover光标下的单位,无论在游戏世界中还是在单位框体上。/cast [@mouseover,harm,nodead][] Shadow Bolt@target你的目标。子句没有指定单位时默认为它。/cast [@target,help][@player] Renew@player你自己。/use [@player] Runecloth Bandage@focus你的焦点,用/focus设置。 未确认/cast [@focus,harm,nodead][] Polymorph@targettarget你的目标的目标。/cast [@targettarget,help] Flash Heal@pet你的宠物。/cast [@pet,exists,nodead] Mend Pet@pettarget你的宠物的目标。/petfollow [@pettarget,exists]@cursor光标下的地面,用于范围法术。不出现瞄准圈。 未确认/cast [@cursor] Blizzard#showtooltip显示宏此刻会施放的法术的图标和说明条。在其后写上一个法术,就会始终显示该法术的图标。#showtooltip Drain Life/cast按名称施放法术。/cast [@mouseover,harm,nodead][] Frostbolt/use按名称使用物品,或按编号使用装备栏位中的物品:13为上饰品,14为下饰品。/use 13/castsequence每按一次施放列表中的下一个法术。/castsequence reset=target/combat Immolate, Corruption/startattack开始自动攻击。/startattack/stopattack停止自动攻击。/stopattack/stopcasting停止你正在进行的施法或引导。/stopcasting/stopmacro条件满足时在此结束宏。/stopmacro [noexists]/target选中一个单位,或名字以你输入内容开头的最近单位。/target [@mouseover,harm,nodead]/targetexact只选中名字与此完全一致的单位。/targetexact Mor'Ladim/targetenemy你前方的下一个敌人,和Tab键一样。/targetenemy [noexists][dead][help]/cleartarget清除你的目标。/cleartarget/assist选中友方单位正在选中的目标。/assist [@mouseover,help,nodead][help]/focus将一个单位设为你的焦点。 未确认/focus [@mouseover,exists][]/tm标记你的目标:1星形到8骷髅,0清除。 未确认/tm 8/petattack让你的宠物攻击你的目标。/petattack/petfollow将你的宠物召回身边。/petfollow/petpassive除非下令,否则你的宠物不会战斗。/petpassive [noharm][dead]/petdefensive你或宠物受到攻击时,宠物会反击。/petdefensive [harm,nodead]/equip按名称装备背包中的物品。/equip Strong Fishing Pole/cancelaura按名称取消你身上的增益效果。/cancelaura Blessing of Protection/dismount让你离开坐骑。/dismount [mounted]/run运行一行游戏的Lua代码。部分函数被禁止使用。 未确认/run RepopMe()Dungeon and Raid Journal
News & Info
Blizzard’s notes ›Blue Tracker
Forever News
News
Wowhead's Forever headlines and Blizzard's staff posts show here once their feeds are switched on.
Sources
- Blizzard shop page: reservation window, pack
- Deep Dive recap: names, realms, Legacy
- Warcraft Tavern: professions, camp objects
- Icy Veins: racials
- Warcraft Tavern: no group finder or stones
- Warcraft Wiki: macro conditionals
New in Forever
Blizzard’s notes by build ›Addon
Early versionYour plans from this site, in the game: talent builds, leveling gear and Legacy.Talents
A build beside the talent window: the points taken, the next one lit, the rest with their levels. Hover finds it in the tree.
Leveling gear
The site’s route beside the character window: what to wear at your level and what’s coming, with where each piece drops. Every route ships with the addon.

Legacy
A plan beside the Legacy window: its perks in buying order, the next one lit, and Apply across all three trees.
1 Copy for addon
On the site: the Talents build menu or a character’s Talent builds, the Leveling plate of the Gear and BIS Guide, the Legacy plans menu.
2 Paste it in the game
Type
/fa import, paste and choose Import. One paste can hold builds, a route and a plan.3 Follow it
The panel beside the window shows the next thing to take, lit. An FA button on the window hides the panel.
4 Take it
Click the next icon to take that point; shift-click or Apply for every point due, all or none. If they don’t fit, the panel says why.
Install
Install it with the CurseForge app, or download the zip there and put its ForeverArmoury folder in _forever_\Interface\AddOns. In the game, type /fa.
Early version: something wrong? Tell us on GitHub.
Commands
| Command | What it does |
|---|---|
/fa | Opens the talent window and your builds |
/fa gear | Opens the character window and the gear route |
/fa legacy | Opens the Legacy window and your plan |
/fa import | Opens the box to paste a code into |
/fa export | Puts your builds and Legacy plans in the box as codes |
/fa apply | Spends your unspent points as the build says |
/fa options | Opens the settings, where each part’s switch is (/fa gear off works too) |
/fa debug | Lists every talent as the addon reads it |
The code
A build’s class, name and talents in order, then its Talented rank, and nothing about you. This one is a Warrior’s first 12 points. A leveling route is a FAG1- code and a Legacy plan a FAL1-.
Back to the site: /fa export in the game, then Import… in the Talents build menu or the Legacy plans menu.
Privacy
Updated 6 Nov 2026Forever Armoury is a fan-made planning site for World of Warcraft Forever, run by two players. It isn’t made by or connected with Blizzard. This page says what it keeps about you, who can see it, and how to get it or remove it.
What we keep
- From Battle.net, when you sign in: your Battle.net account id, a number that tells us it’s you, and the list of your World of Warcraft Forever characters: each one’s name, level, race, class, faction and body type. The list is kept for 30 days, or until your next sign-in replaces it. We never see your password or email, and we don’t keep or show your BattleTag.
- From the game, for a character you claim: its level, realm type, body type, gear, talents, professions and picture, read from Blizzard’s public pages for that character and marked as from the game. They’re given as is and can be behind the game. Unclaim the character or switch its Live sync off and what was read goes at once; the character keeps the level, realm type, professions and body type it had, as yours to change. Nothing read is kept 30 days without Blizzard confirming the character is still there.
- What you save: your characters with their notes and fallback names, talent builds, macros, checklists and other progress, your parties, your guilds, and your settings.
- Your guilds: a guild’s name, crest, message of the day and text, its ranks and what each rank may do, its seats (which of your characters is in it, and at what rank), the notes and officer notes on each seat, the news posts you write in it, the letters you send to it (their subject, who sent it and how many accounts it reached, kept for 30 days), the raids you start for it, and the invites waiting for it.
- Your upvotes: which public talent builds you gave a thumbs-up, and when. A build shows only how many it has: nobody else sees who voted. Your own are in your data file, and they go with your account.
- Your action log: a line for each change to your account, such as a character created or a party joined, kept for 90 days.
- Feedback you send: the thumb, your words and which screen you were on become an issue in the site’s issue tracker on GitHub, where the two of us read them, with your account name if you’re signed in. The site’s own copy goes within 30 days.
- Sign-in: a cookie holding a random key for 30 days. We keep only a scrambled copy of it, so it can’t be read back.
- Your address (IP) is used to limit how often searches, invite lookups and feedback run, a minute at a time, and isn’t stored. Cloudflare Web Analytics counts page views without cookies.
- Which screens are open, and for how long, are added up in this browser and sent to the site a few times a visit, to see which parts of it get used. The count has nothing in it that says who you are, and it’s the same signed in or out.
- The site’s logs keep, for 3 days, each request the page makes to the site (the address asked for, how long it took) and any errors, to find problems. They don’t include your IP address.
- Signed out, your plans stay in this browser and never reach us.
Who sees what
- Anyone: your profile (name, avatar, public characters and builds, and your parties by name, and the guilds your public characters are in, with their realm and size), and your public characters and builds in search. A guild can be found by name, and its name shows under a shared character in it. Characters and profiles are public unless you make them private. A private profile leaves search, and links to your characters stop working until it’s public again. A private character or build stays with you.
- Your Battle.net account id is seen only by you, in your data file, and by the two admins.
- Your parties: other members see your public characters and builds, and the character you bring with its build. Only that character shows its fallback names. Anyone with a party’s invite link can join it.
- Your guilds: only a guild’s members can open it. They see its roster with each member’s character, level, professions, talents and launch checklist count, and the public notes. Officer notes show only to the ranks the guild master lets read them, and a guild’s invites only to the ranks that may invite. Every member sees the ranks’ names, but what each rank may do shows only to the guild master (a member sees what their own rank may do). Its news posts show to every member, with the name of the player who wrote each; a post goes with its author’s account if they delete it, and the site keeps when you last opened a guild, only to show the dot on the Guild tab. A rank the guild master lets mail the guild can send a letter to each account in the ranks it chooses, one letter to each account however many characters it has there; the letter shows the sender’s name and goes in your mailbox with the rest, for 30 days or until you delete it. Its raids are listed to its members, with each raid’s size, bench and leader; signing up to one shares your character with the raid as joining a party does. Anyone with a guild’s join link can join it while its guild master keeps the link on.
- Your notes are never shown to anyone else.
- The two admins can see everything on an account, to fix problems and deal with abuse. Every change they make is logged, and their log is kept for a year.
Your data, your choice
- Download it: the account menu (the gear by your name), then Download my data, gives you everything as a file.
- Bring it back: Restore from a data file, in the same menu, adds that file’s characters, builds, macros, routes and checklist to the account you’re signed in to. It leaves alone what the account already has, and keeps private things private. Parties and guilds aren’t restored.
- Correct it: change anything you saved at any time. Your display name is the one you chose.
- Delete it: the account menu, then Delete my account. Everything goes at once, and you leave your parties and guilds (one you lead passes to whoever joined next, or to the next in rank). Backups keep it for up to 7 days after that.
- If an admin removes an account for abuse, their log keeps its name and Battle.net account id for a year.
Where it’s kept
On Cloudflare, which runs the site and its database. Nothing is sold or shared with anyone else.
Questions
Email foreverarmoury@gmail.com with questions/concerns.
Credits
Updated 6 Nov 2026Forever Armoury is a fan site for World of Warcraft Forever, run by two players. It isn’t made, endorsed or sponsored by Blizzard Entertainment, and has no connection with it.
Blizzard Entertainment
©2004 Blizzard Entertainment, Inc. All rights reserved. World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
The game’s icons, map art and terrain, spell, talent and item text, names, and the forum posts in the Blue Tracker are Blizzard’s. They are shown here for players planning their characters, under Blizzard’s terms for fan sites.
The site is free and carries no adverts. The two players who run it pay for the hosting, and you can help with that by buying us a Rhapsody Malt on Ko-fi.
Data
- Wowhead: where items come from (loot, drop rates, quest rewards, who sells them), quests, NPCs and level ranges, what trainers charge, what an item’s tooltip shows that the client’s tables don’t hold (its durability, a shield’s block, random stats), and the icons, from its CDN.
- WoW Forever Talent: profession recipes.
- wago.tools: the game client’s tables and their hotfixes (the talent trees, spells and racials, the abilities each class is taught, Legacy and item tooltips), map tiles and terrain, and its builds, and the game’s holidays and their calendar pictures.
- CMaNGOS classic-db (GPL-3.0): repair NPCs and raid entry needs.
- The official World of Warcraft forums: the Blue Tracker’s posts, Blizzard’s notes on each update, and the calendar’s dates.
- World of Warcraft news: the dates of what Blizzard announces, for the calendar.
- WoW Forever Status, by Skellee: the shape of Server Status, a check each minute, the connection’s stages and a week of history. The site’s checks are its own.
- Blizzard’s Battle.net API: signing in, your Battle.net account id, and your claimed characters’ details. The data comes from Blizzard, which doesn’t endorse this site.
Software and fonts
- Leaflet (BSD 2-Clause), © Volodymyr Agafonkin and CloudMade: the map.
- three.js (MIT), © three.js authors: the map’s 3D view.
- Barlow Semi Condensed, Cinzel, Marcellus and Marcellus SC, under the SIL Open Font License.
- Morpheus, by Kiwi Media, and LifeCraft.
Models
- “[Warcraft] - Orc peon” by Northcliffe, under CC BY-NC 4.0: made smaller for the site, with seven of its animations.
- “[Warcraft] - Wyvern” by Northcliffe, under CC BY-NC 4.0: made smaller for the site, with seven of its animations.
- “[Warcraft] - Wind Rider” by Northcliffe, under CC BY-NC 4.0: made smaller for the site, with three of its animations.
- “[Warcraft] - Dire wolf” by Northcliffe, under CC BY-NC 4.0: made smaller for the site, with all seven of its animations.
Other trademarks
All other trademarks are the property of their owners.
Questions
Email foreverarmoury@gmail.com, including to ask for anything here to be corrected or taken down.
