Characters
Hover to preview, click to select, double click to openTap to select, double-tap to openCharacters
Create a character to see it here: race and class, racials, professions, talents, macros and the trainer's spells, in a window like the game's.
Party
Talents
Any class, with or without a characterSpellbook
Every class’s spells by level, no character neededLeveling
Every class’s trainer visits from 1 to 60, no character neededProfessions
Profession guides and recipes, 1 to 300Search
Legacy
Gear and BIS Guide
Bestiary
Macros
Each macro is checked as you typeSaved in this browser. Sign in with Battle.net to keep them on your account.
Choose a spell to see what it can do, open a ready-made macro, or type or paste a macro below.
- Type a macro, or paste one. It's checked as you type.
All six checks
Type a macro, or paste one.
[ ]Conditions for the spell after them. All of them must hold./cast [harm,nodead] Shadow Bolt,Joins conditions: this and that./cast [@mouseover,help,nodead] Renew;Or else. If nothing before it matched, the next clause is tried./cast [stealth] Cheap Shot; Sinister Strike[]Always true, so the spell after it goes to your target. Put it last./cast [@mouseover,harm,nodead][] Frostbolt: /A condition's value. A slash between values means any of them./cast [stance:1/2] Shield Bash!Don't toggle off. Pressing again won't stop an auto-repeat./cast !Auto Shotreset=When a /castsequence starts over: seconds, target, combat, or a modifier. Join them with /. Unconfirmed/castsequence reset=target/combat Immolate, CorruptionnoFlips the condition it's joined to: nodead, noexists, nocombat./petattack [@pettarget,noexists]harmThe unit is an enemy you can attack./cast [@mouseover,harm,nodead][] CorruptionhelpThe unit is a friend you can help./cast [@mouseover,help,nodead][help,nodead][@player] RenewexistsThere's a unit there at all./focus [@mouseover,exists][]deadThe unit is dead./cast [@pet,dead] Revive PetcombatYou're in combat./cast [nocombat] Create Healthstonemod:A modifier key is held: mod:alt, mod:ctrl, mod:shift. Only fires if that modifier isn't bound to something else on the key./cast [mod:alt] Summon Succubus; Summon VoidwalkerstealthYou're stealthed or prowling./cast [stealth] Ambush; Backstabstance: form:You're in that stance or form, counted along your stance bar from 1. stance:0 is none./cast [stance:1] Charge; InterceptchannelingYou're channeling. channeling:Spell matches one spell./cast [nochanneling:Drain Life] Drain LifepetYou have a pet out. pet:Name matches its name or its kind./cast [pet:voidwalker] Torment; [pet:imp] Fire ShieldmountedYou're on a mount./dismount [mounted]outdoorsYou're somewhere outside, where mounts work./use [nomounted,outdoors] Horn of the Frostwolf Howlerequipped:You have that kind of item equipped: Bows, Guns, Shields./cast [equipped:Bows] Shoot Bow; Throw@mouseoverThe unit under your cursor, in the world or on a unit frame./cast [@mouseover,harm,nodead][] Shadow Bolt@targetYour target. It's the default when a clause names no one./cast [@target,help][@player] Renew@playerYourself./use [@player] Runecloth Bandage@focusYour focus, set with /focus. Unconfirmed/cast [@focus,harm,nodead][] Polymorph@targettargetYour target's target./cast [@targettarget,help] Flash Heal@petYour pet./cast [@pet,exists,nodead] Mend Pet@pettargetYour pet's target./petfollow [@pettarget,exists]@cursorThe ground under your cursor, for area spells. No targeting circle. Unconfirmed/cast [@cursor] Blizzard#showtooltipShows the icon and tooltip of the spell the macro would cast now. Put a spell after it to always show that spell's icon.#showtooltip Drain Life/castCasts a spell by name./cast [@mouseover,harm,nodead][] Frostbolt/useUses an item by name, or what's in an equipment slot by number: 13 top trinket, 14 lower./use 13/castsequenceCasts the next spell in the list on each press./castsequence reset=target/combat Immolate, Corruption/startattackStarts auto-attack./startattack/stopattackStops auto-attack./stopattack/stopcastingStops the cast or channel you're in./stopcasting/stopmacroEnds the macro here if its conditions hold./stopmacro [noexists]/targetTargets a unit, or the nearest one whose name starts with what you type./target [@mouseover,harm,nodead]/targetexactTargets only a unit with exactly this name./targetexact Mor'Ladim/targetenemyThe next enemy in front of you, like Tab./targetenemy [noexists][dead][help]/cleartargetDrops your target./cleartarget/assistTargets what a friend is targeting./assist [@mouseover,help,nodead][help]/focusMakes a unit your focus. Unconfirmed/focus [@mouseover,exists][]/tmMarks your target: 1 star to 8 skull, 0 clears. Unconfirmed/tm 8/petattackSends your pet at your target./petattack/petfollowCalls your pet back to you./petfollow/petpassiveYour pet won't fight unless told to./petpassive [noharm][dead]/petdefensiveYour pet fights back when you or it are attacked./petdefensive [harm,nodead]/equipEquips an item from your bags by name./equip Strong Fishing Pole/cancelauraTakes a buff off you by name./cancelaura Blessing of Protection/dismountGets you off your mount./dismount [mounted]/runRuns a line of the game's Lua. Some functions are blocked. Unconfirmed/run RepopMe()Dungeon and Raid Journal
News & Info
Blizzard’s notes ›Blue Tracker
Forever News
News
Wowhead's Forever headlines and Blizzard's staff posts show here once their feeds are switched on.
Sources
- Blizzard shop page: reservation window, pack
- Deep Dive recap: names, realms, Legacy
- Warcraft Tavern: professions, camp objects
- Icy Veins: racials
- Warcraft Tavern: no group finder or stones
- Warcraft Wiki: macro conditionals
New in Forever
Blizzard’s notes by build ›Addon
Early versionYour plans from this site, in the game: talent builds, leveling gear and Legacy.Talents
A build beside the talent window: the points taken, the next one lit, the rest with their levels. Hover finds it in the tree.
Leveling gear
The site’s route beside the character window: what to wear at your level and what’s coming, with where each piece drops. Every route ships with the addon.

Legacy
A plan beside the Legacy window: its perks in buying order, the next one lit, and Apply across all three trees.
1 Copy for addon
On the site: the Talents build menu or a character’s Talent builds, the Leveling plate of the Gear and BIS Guide, the Legacy plans menu.
2 Paste it in the game
Type
/fa import, paste and choose Import. One paste can hold builds, a route and a plan.3 Follow it
The panel beside the window shows the next thing to take, lit. An FA button on the window hides the panel.
4 Take it
Click the next icon to take that point; shift-click or Apply for every point due, all or none. If they don’t fit, the panel says why.
Install
Install it with the CurseForge app, or download the zip there and put its ForeverArmoury folder in _forever_\Interface\AddOns. In the game, type /fa.
Early version: something wrong? Tell us on GitHub.
Commands
| Command | What it does |
|---|---|
/fa | Opens the talent window and your builds |
/fa gear | Opens the character window and the gear route |
/fa legacy | Opens the Legacy window and your plan |
/fa import | Opens the box to paste a code into |
/fa export | Puts your builds and Legacy plans in the box as codes |
/fa apply | Spends your unspent points as the build says |
/fa options | Opens the settings, where each part’s switch is (/fa gear off works too) |
/fa debug | Lists every talent as the addon reads it |
The code
A build’s class, name and talents in order, then its Talented rank, and nothing about you. This one is a Warrior’s first 12 points. A leveling route is a FAG1- code and a Legacy plan a FAL1-.
Back to the site: /fa export in the game, then Import… in the Talents build menu or the Legacy plans menu.
Privacy
Updated 6 Nov 2026Forever Armoury is a fan-made planning site for World of Warcraft Forever, run by two players. It isn’t made by or connected with Blizzard. This page says what it keeps about you, who can see it, and how to get it or remove it.
What we keep
- From Battle.net, when you sign in: your Battle.net account id, a number that tells us it’s you, and the list of your World of Warcraft Forever characters: each one’s name, level, race, class, faction and body type. The list is kept for 30 days, or until your next sign-in replaces it. We never see your password or email, and we don’t keep or show your BattleTag.
- From the game, for a character you claim: its level, realm type, body type, gear, talents, professions and picture, read from Blizzard’s public pages for that character and marked as from the game. They’re given as is and can be behind the game. Unclaim the character or switch its Live sync off and what was read goes at once; the character keeps the level, realm type, professions and body type it had, as yours to change. Nothing read is kept 30 days without Blizzard confirming the character is still there.
- What you save: your characters with their notes and fallback names, talent builds, macros, checklists and other progress, your parties, your guilds, and your settings.
- Your guilds: a guild’s name, crest, message of the day and text, its ranks and what each rank may do, its seats (which of your characters is in it, and at what rank), the notes and officer notes on each seat, the news posts you write in it, the letters you send to it (their subject, who sent it and how many accounts it reached, kept for 30 days), the raids you start for it, and the invites waiting for it.
- Your upvotes: which public talent builds you gave a thumbs-up, and when. A build shows only how many it has: nobody else sees who voted. Your own are in your data file, and they go with your account.
- Your action log: a line for each change to your account, such as a character created or a party joined, kept for 90 days.
- Feedback you send: the thumb, your words and which screen you were on become an issue in the site’s issue tracker on GitHub, where the two of us read them, with your account name if you’re signed in. The site’s own copy goes within 30 days.
- Sign-in: a cookie holding a random key for 30 days. We keep only a scrambled copy of it, so it can’t be read back.
- Your address (IP) is used to limit how often searches, invite lookups and feedback run, a minute at a time, and isn’t stored. Cloudflare Web Analytics counts page views without cookies.
- Which screens are open, and for how long, are added up in this browser and sent to the site a few times a visit, to see which parts of it get used. The count has nothing in it that says who you are, and it’s the same signed in or out.
- The site’s logs keep, for 3 days, each request the page makes to the site (the address asked for, how long it took) and any errors, to find problems. They don’t include your IP address.
- Signed out, your plans stay in this browser and never reach us.
Who sees what
- Anyone: your profile (name, avatar, public characters and builds, and your parties by name, and the guilds your public characters are in, with their realm and size), and your public characters and builds in search. A guild can be found by name, and its name shows under a shared character in it. Characters and profiles are public unless you make them private. A private profile leaves search, and links to your characters stop working until it’s public again. A private character or build stays with you.
- Your Battle.net account id is seen only by you, in your data file, and by the two admins.
- Your parties: other members see your public characters and builds, and the character you bring with its build. Only that character shows its fallback names. Anyone with a party’s invite link can join it.
- Your guilds: only a guild’s members can open it. They see its roster with each member’s character, level, professions, talents and launch checklist count, and the public notes. Officer notes show only to the ranks the guild master lets read them, and a guild’s invites only to the ranks that may invite. Every member sees the ranks’ names, but what each rank may do shows only to the guild master (a member sees what their own rank may do). Its news posts show to every member, with the name of the player who wrote each; a post goes with its author’s account if they delete it, and the site keeps when you last opened a guild, only to show the dot on the Guild tab. A rank the guild master lets mail the guild can send a letter to each account in the ranks it chooses, one letter to each account however many characters it has there; the letter shows the sender’s name and goes in your mailbox with the rest, for 30 days or until you delete it. Its raids are listed to its members, with each raid’s size, bench and leader; signing up to one shares your character with the raid as joining a party does. Anyone with a guild’s join link can join it while its guild master keeps the link on.
- Your notes are never shown to anyone else.
- The two admins can see everything on an account, to fix problems and deal with abuse. Every change they make is logged, and their log is kept for a year.
Your data, your choice
- Download it: the account menu (the gear by your name), then Download my data, gives you everything as a file.
- Bring it back: Restore from a data file, in the same menu, adds that file’s characters, builds, macros, routes and checklist to the account you’re signed in to. It leaves alone what the account already has, and keeps private things private. Parties and guilds aren’t restored.
- Correct it: change anything you saved at any time. Your display name is the one you chose.
- Delete it: the account menu, then Delete my account. Everything goes at once, and you leave your parties and guilds (one you lead passes to whoever joined next, or to the next in rank). Backups keep it for up to 7 days after that.
- If an admin removes an account for abuse, their log keeps its name and Battle.net account id for a year.
Where it’s kept
On Cloudflare, which runs the site and its database. Nothing is sold or shared with anyone else.
Questions
Email foreverarmoury@gmail.com with questions/concerns.
Credits
Updated 6 Nov 2026Forever Armoury is a fan site for World of Warcraft Forever, run by two players. It isn’t made, endorsed or sponsored by Blizzard Entertainment, and has no connection with it.
Blizzard Entertainment
©2004 Blizzard Entertainment, Inc. All rights reserved. World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
The game’s icons, map art and terrain, spell, talent and item text, names, and the forum posts in the Blue Tracker are Blizzard’s. They are shown here for players planning their characters, under Blizzard’s terms for fan sites.
The site is free and carries no adverts. The two players who run it pay for the hosting, and you can help with that by buying us a Rhapsody Malt on Ko-fi.
Data
- Wowhead: where items come from (loot, drop rates, quest rewards, who sells them), quests, NPCs and level ranges, what trainers charge, what an item’s tooltip shows that the client’s tables don’t hold (its durability, a shield’s block, random stats), and the icons, from its CDN.
- WoW Forever Talent: profession recipes.
- wago.tools: the game client’s tables and their hotfixes (the talent trees, spells and racials, the abilities each class is taught, Legacy and item tooltips), map tiles and terrain, and its builds, and the game’s holidays and their calendar pictures.
- CMaNGOS classic-db (GPL-3.0): repair NPCs and raid entry needs.
- The official World of Warcraft forums: the Blue Tracker’s posts, Blizzard’s notes on each update, and the calendar’s dates.
- World of Warcraft news: the dates of what Blizzard announces, for the calendar.
- WoW Forever Status, by Skellee: the shape of Server Status, a check each minute, the connection’s stages and a week of history. The site’s checks are its own.
- Blizzard’s Battle.net API: signing in, your Battle.net account id, and your claimed characters’ details. The data comes from Blizzard, which doesn’t endorse this site.
Software and fonts
- Leaflet (BSD 2-Clause), © Volodymyr Agafonkin and CloudMade: the map.
- three.js (MIT), © three.js authors: the map’s 3D view.
- Barlow Semi Condensed, Cinzel, Marcellus and Marcellus SC, under the SIL Open Font License.
- Morpheus, by Kiwi Media, and LifeCraft.
Models
- “[Warcraft] - Orc peon” by Northcliffe, under CC BY-NC 4.0: made smaller for the site, with seven of its animations.
- “[Warcraft] - Wyvern” by Northcliffe, under CC BY-NC 4.0: made smaller for the site, with seven of its animations.
- “[Warcraft] - Wind Rider” by Northcliffe, under CC BY-NC 4.0: made smaller for the site, with three of its animations.
- “[Warcraft] - Dire wolf” by Northcliffe, under CC BY-NC 4.0: made smaller for the site, with all seven of its animations.
Other trademarks
All other trademarks are the property of their owners.
Questions
Email foreverarmoury@gmail.com, including to ask for anything here to be corrected or taken down.
